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1. Omega Tactical Group - Gladiators, Hunters, Spooks, Soldiers - in Alliance and Corporation Recruitment Center [original thread]
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- by Johny Tyler - at 2015.11.12 22:23:43
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2. Omega Tactical Group - Gladiators, Hunters, Spooks, Soldiers - in Alliance and Corporation Recruitment Center [original thread]
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- by Johny Tyler - at 2015.11.05 01:38:11
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3. Omega Tactical Group - Gladiators, Hunters, Spooks, Soldiers - in Alliance and Corporation Recruitment Center [original thread]
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- by Johny Tyler - at 2015.10.23 15:19:02
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4. Omega Tactical Group - Gladiators, Hunters, Spooks, Soldiers - in Alliance and Corporation Recruitment Center [original thread]
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- by Johny Tyler - at 2015.10.21 18:10:41
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5. Omega Tactical Group - Gladiators, Hunters, Spooks, Soldiers - in Alliance and Corporation Recruitment Center [original thread]
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- by Johny Tyler - at 2015.10.19 14:58:32
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6. Omega Tactical Group - Gladiators, Hunters, Spooks, Soldiers - in Alliance and Corporation Recruitment Center [original thread]
Epic moments are not often reached by ordinary methods. If you desire to pursue greatness in Eve, join Omega Tactical Group. We recruit combat pilots who expect to be more than ordinary. We are gladiators seeking glory in the depths of cold empty ...
- by Johny Tyler - at 2015.10.18 01:11:02
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7. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Thanks for the work put into this program. It seems my current version does not have the entosis links. The download file says 2.30. I went back and checked an older version which did have the entosis links but the jackdaw and the module updates ...
- by Johny Tyler - at 2015.06.15 20:16:03
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8. ADD ICON PREFERENCES - in Player Features and Ideas Discussion [original thread]
I don't understand the hate from the people who like the new icons against the people who don't. We aren't asking CCP to take away the icons you like, we would just like the option to use the old ones. It should be fairly simple to accomplish so ...
- by Johny Tyler - at 2015.06.06 02:11:40
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9. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Was there any type of research done to determine what kind of icons would be more useful? To me an icon is useful when I can gather the information I am looking for instantly, without processing it, without actually looking at it. The old icons ...
- by Johny Tyler - at 2015.06.06 01:55:04
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10. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Such gameplay is necessary if we wish players to use those new structures and not stash all of their items in NPC stations. I think it is a big problem to start designing mechanics around what you "wish" players to do....
- by Johny Tyler - at 2015.06.04 10:44:32
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11. ADD ICON PREFERENCES - in Player Features and Ideas Discussion [original thread]
For a while now Eve has often rewarded veteran experience. The effect of experience is an accumulation of all the little things that may put you ahead of a newer player, one marginal step at a time. The more often you change things the more you un...
- by Johny Tyler - at 2015.06.03 11:35:07
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12. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
A warp disrupt probe that travels 30km in the direction of travel before deploying the warp disruption field.
- by Johny Tyler - at 2015.06.03 10:13:27
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13. In Game Fitting Tool - in Player Features and Ideas Discussion [original thread]
I would be shocked if this hasn't been asked before but I couldn't find anything with a few searches. It just seems obvious that at least some basic version of a fitting tool should be included in the game. I am very glad for the work 3rd party i...
- by Johny Tyler - at 2015.06.02 12:16:10
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14. Barges need a buff - in Player Features and Ideas Discussion [original thread]
Aminari Talar wrote: ...experienced pvp pilot ... https://zkillboard.com/character/95569410/
Post with your PvP main then if you think that will buy you some legitimacy for bad ideas.
- by Johny Tyler - at 2015.06.01 14:28:39
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15. A veteran noob returns. For some fun? (Long read, no TLDR) - in EVE General Discussion [original thread]
Is this someone who has figured out that the best way to beg for isk is to beg to not be given any isk? Watch some bittervet come along and give him a few billion to shatter his dreams... It could actually work.
- by Johny Tyler - at 2015.05.15 19:37:38
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16. Are Kill Boards Having Database Issues? - in EVE General Discussion [original thread]
I am not complaining, just curious. I checked for both my main pvp characters. It seemed strange that both my kill counts seemed to have gone down. Was looking through to see if they stopped counting noob ships or shuttles or something, but seeme...
- by Johny Tyler - at 2015.05.15 06:55:59
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17. CCP - End Highsec Incursions - in EVE General Discussion [original thread]
Kaldi Tsukaya wrote: Joe Atei wrote: Vennicea wrote: It is actually quite amusing to see the heat that this topic is creating. Unfortunately it appears that neither side will budge & this topic will devolve into an endless rant of ar...
- by Johny Tyler - at 2015.05.14 08:40:10
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18. Space Trash [design concern of structures in general] - in Player Features and Ideas Discussion [original thread]
Yes and I often do. But I think there is a problem when I am not changing my overview because I am trying to see or filter information differently but I am changing my overview to get trash off my screen. I am just asking that we try to reduce...
- by Johny Tyler - at 2015.05.13 21:48:59
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19. Space Trash [design concern of structures in general] - in Player Features and Ideas Discussion [original thread]
This is a general concern with structure design. It didn't seem like it belonged in any of the sticky threads on specific structures. I just want to address how structures effect the aesthetics of the game. I don't want to propose any rules or ...
- by Johny Tyler - at 2015.05.13 20:28:17
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20. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Hicksimus wrote: Sometimes I think I'm not against "AFK" cloaking but I am against jump drive and bridging mechanics involving instant gratification. You're welcome to attack me with a covert ship while I'm engaging in PvE because my PvE ship...
- by Johny Tyler - at 2015.05.13 19:38:02
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